Navigation
API > API/Plugins > API/Plugins/TemplateSequence
Inheritance Hierarchy
- FMovieSceneSpawnRegister
- FSequenceCameraShakeSpawnRegister
References
| Module | TemplateSequence |
| Header | /Engine/Plugins/MovieScene/TemplateSequence/Source/TemplateSequence/Public/TemplateSequencePlayer.h |
| Include | #include "TemplateSequencePlayer.h" |
Syntax
class FSequenceCameraShakeSpawnRegister : public FMovieSceneSpawnRegister
Remarks
A spawn register that accepts a "wildcard" object.
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | CanSpawnObject
(
UClass* InClass |
||
| void | DestroySpawnedObject
(
UObject& |
||
| void | SetSpawnedObject
(
UObject* InObject |
||
| UObject * | SpawnObject
(
FMovieSceneSpawnable&, |