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API > API/Plugins > API/Plugins/TedsQueryStack
Merges one or more parent queries into a composite query A merge of two query nodes has the same result of the intersection of the rows when you run the queries individually
Name
FQueryMergeNode
Type
class
Header File
/Engine/Plugins/Experimental/EditorDataStorageFeatures/Source/TedsQueryStack/Public/TedsQueryMergeNode.h
Include Path
#include "TedsQueryMergeNode.h"
Syntax
class FQueryMergeNode : public UE::Editor::DataStorage::QueryStack::IQueryNode
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Constructors
Destructors
Name
Remarks
Include Path
Unreal Specifiers
virtual ~FQueryMergeNode()
TedsQueryMergeNode.h
Structs
Variables
Protected
Name
Type
Remarks
Include Path
Unreal Specifiers
Parents
TArray < FParentInfo >
TedsQueryMergeNode.h
QueryHandle
QueryHandle
TedsQueryMergeNode.h
Revision
RevisionId
TedsQueryMergeNode.h
Storage
ICoreProvider &
TedsQueryMergeNode.h
Functions
Public
Public Virtual
Name
Remarks
Include Path
Unreal Specifiers
virtual QueryHandle GetQuery()
Returns the handle to the query this node represents.
TedsQueryMergeNode.h
Overridden from INode
Name
Remarks
Include Path
Unreal Specifiers
Get the current revision of the node.
TedsQueryMergeNode.h
virtual void VisitParents
(
ParentListCallback Callback
)
List all direct parent nodes.
TedsQueryMergeNode.h
Protected
Protected Virtual
Overridden from INode
Name
Remarks
Include Path
Unreal Specifiers
Periodically called to allow a node to perform some work or to verify its internal state.
TedsQueryMergeNode.h