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API > API/Plugins > API/Plugins/TedsQueryStack
Stores a handle to a query. This should be used to pass an externally created query into the Query Stack.
| Name | FQueryHandleNode |
| Type | class |
| Header File | /Engine/Plugins/Experimental/EditorDataStorageFeatures/Source/TedsQueryStack/Public/TedsQueryHandleNode.h |
| Include Path | #include "TedsQueryHandleNode.h" |
Syntax
class FQueryHandleNode : public UE::Editor::DataStorage::QueryStack::IQueryNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| TedsQueryHandleNode.h | |||
FQueryHandleNode
(
QueryHandle Query |
TedsQueryHandleNode.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FQueryHandleNode() |
TedsQueryHandleNode.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Query | QueryHandle | TedsQueryHandleNode.h | ||
| Revision | RevisionId | TedsQueryHandleNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetQuery
(
QueryHandle InQuery |
TedsQueryHandleNode.h |
Public Virtual
Overridden from IQueryNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual QueryHandle GetQuery() |
Returns the handle to the query this node represents. | TedsQueryHandleNode.h |
Overridden from INode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual RevisionId GetRevision () |
Get the current revision of the node. | TedsQueryHandleNode.h | |
virtual void VisitParents
(
ParentListCallback Callback |
List all direct parent nodes. | TedsQueryHandleNode.h |
Protected Virtual
Overridden from INode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Periodically called to allow a node to perform some work or to verify its internal state. | TedsQueryHandleNode.h |