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API > API/Plugins > API/Plugins/TedsOutliner
| |
|
| Name |
FTedsSceneOutlinerActorEditorContextSubsystemFilter |
| Type |
class |
| Header File |
/Engine/Plugins/Experimental/EditorDataStorageFeatures/Source/TedsOutliner/Public/Widgets/SceneOutlinerWidget.h |
| Include Path |
#include "Widgets/SceneOutlinerWidget.h" |
Syntax
class FTedsSceneOutlinerActorEditorContextSubsystemFilter : public UE::Editor::Outliner::FTedsOutlinerFilter
Inheritance Hierarchy
- FTedsFilterBase< SceneOutliner::FilterBarType > → FTedsOutlinerFilter → FTedsSceneOutlinerActorEditorContextSubsystemFilter
Derived Classes
Constructors
Destructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
~FTedsSceneOutlinerActorEditorContextSubsystemFilter()
|
|
Widgets/SceneOutlinerWidget.h |
|
Variables
Protected
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
void OnActorEditorContextSubsystemChanged()
|
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Widgets/SceneOutlinerWidget.h |
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Public Virtual
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual void ActiveStateChanged
(
bool bActive
)
|
Notification that the filter became active or inactive |
Widgets/SceneOutlinerWidget.h |
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