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API > API/Plugins > API/Plugins/TedsOperations
Operation system to execute operations that drag&drop something on a target. Only considers operations with the FDropTag.
| Name | UDropOperationSystem |
| Type | class |
| Header File | /Engine/Plugins/Experimental/EditorDataStorageFeatures/Source/TedsOperations/Public/DragAndDrop/DropOperationSystem.h |
| Include Path | #include "DragAndDrop/DropOperationSystem.h" |
Syntax
UCLASS (MinimalAPI)
class UDropOperationSystem : public UOperationSystem
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEditorDataStorageFactory → UOperationSystem → UDropOperationSystem
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDropOperationSystem() |
DragAndDrop/DropOperationSystem.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~UDropOperationSystem() |
DragAndDrop/DropOperationSystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CreateInputRows
(
UE::Editor::DataStorage::FRowHandleArray& OutInputRows, |
Utility method to create a batch of rows that can be used as input for drop operations. | DragAndDrop/DropOperationSystem.h |
Public Virtual
Overridden from UEditorDataStorageFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void RegisterTables
(
UE::Editor::DataStorage::ICoreProvider& Storage |
DragAndDrop/DropOperationSystem.h |
Protected Virtual
Overridden from UOperationSystem
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GetQueryDescription
(
UE::Editor::DataStorage::FQueryDescription& OutDescription |
DragAndDrop/DropOperationSystem.h |