Navigation
API > API/Plugins > API/Plugins/TedsEditorCompatibility
Column that stores the World Partition pinned state of a row
| Name | FEditorDataStorageWorldPartitionPinnedColumn |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/EditorDataStorageFeatures/Source/TedsEditorCompatibility/Public/ActorDesc/TedsActorDescColumns.h |
| Include Path | #include "ActorDesc/TedsActorDescColumns.h" |
Syntax
USTRUCT (Meta=(DisplayName="World Partition Pinned"))
struct FEditorDataStorageWorldPartitionPinnedColumn : public FEditorDataStorageColumn
Inheritance Hierarchy
- FEditorDataStorageColumn → FEditorDataStorageWorldPartitionPinnedColumn
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsPinned | bool | ActorDesc/TedsActorDescColumns.h |