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Column that stores the World Partition data layer names for an actor. Only added to rows for actors in worlds with World Partition enabled.
| Name | FWorldPartitionDataLayerColumn |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/EditorDataStorageFeatures/Source/TedsActorCompatibility/Public/Columns/TedsActorWorldPartitionColumns.h |
| Include Path | #include "Columns/TedsActorWorldPartitionColumns.h" |
Syntax
USTRUCT (Meta=(DisplayName="World Partition Data Layer"))
struct FWorldPartitionDataLayerColumn : public FEditorDataStorageColumn
Inheritance Hierarchy
- FEditorDataStorageColumn → FWorldPartitionDataLayerColumn
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DataLayers | FString | Columns/TedsActorWorldPartitionColumns.h |
|