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API > API/Plugins > API/Plugins/TakeRecorderSources > API/Plugins/TakeRecorderSources/UTakeRecorderActorSource
Description
Returns offset that may get set when recording a skeletal mesh animation. Needed to correctly transform attached children
Virtual Inheritance
- IMovieSceneTrackRecorderHost::GetRecordedActorAnimationInitialRootTransform → UTakeRecorderActorSource::GetRecordedActorAnimationInitialRootTransform
| Name | GetRecordedActorAnimationInitialRootTransform |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorderSources/Public/TakeRecorderActorSource.h |
| Include Path | #include "TakeRecorderActorSource.h" |
| Source | /Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorderSources/Private/TakeRecorderActorSource.cpp |
virtual FTransform GetRecordedActorAnimationInitialRootTransform
(
class AActor * OtherActor
) const