| BitModulation |
FSoundModulationDestinationSettings |
The reduced bit depth to use for the audio stream. |
SourceEffects/SourceEffectBitCrusher.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BitCrusher
- Meta=(DisplayName="Bit Depth", AudioParam="BitDepth", AudioParamClass="SoundModulationParameterScaled", ClampMin="1.0", ClampMax="24.0", UIMin="1.0", UIMax="16.0")
|
| SampleRateModulation |
FSoundModulationDestinationSettings |
The reduced frequency to use for the audio stream. |
SourceEffects/SourceEffectBitCrusher.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BitCrusher
- Meta=(DisplayName="Sample Rate", AudioParam="SampleRate", AudioParamClass="SoundModulationParameterFrequency", ClampMin="0.1", ClampMax="96000.0", UIMin="500.0", UIMax="16000.0")
|