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API > API/Plugins > API/Plugins/SubtitlesAndClosedCaptions
| Name | USubtitlesSettings |
| Type | class |
| Header File | /Engine/Plugins/SubtitlesAndClosedCaptions/Source/SubtitlesAndClosedCaptions/Public/SubtitlesSettings.h |
| Include Path | #include "SubtitlesSettings.h" |
Syntax
UCLASS (Config=Game, defaultconfig, Meta=(DisplayName="Subtitles And Closed Captions"))
class USubtitlesSettings : public UDeveloperSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDeveloperSettings → USubtitlesSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USubtitlesSettings() |
SubtitlesSettings.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DefaultWidgetToUseAsSubclass | TSubclassOf< USubtitleWidget > | SubtitlesSettings.h | ||
| WidgetToUseAsSubclass | TSubclassOf< USubtitleWidget > | SubtitlesSettings.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TSubclassOf< USubtitleWidget > & GetWidget () |
Temporarily retaining the old GetWidget to not break builds. | SubtitlesSettings.h | |
const TSubclassOf< USubtitleWidget > & GetWidgetDefault() |
SubtitlesSettings.h | ||
const TSoftClassPtr< USubtitleWidget > & GetWidgetDefaultSoftClassPtr() |
SubtitlesSettings.h | ||
const TSoftClassPtr< USubtitleWidget > & GetWidgetSoftClassPtr() |
SubtitlesSettings.h |