 |
bool |
bIsServerRunning |
Holds the state of the remote server for the connection. |
 |
FString |
HostName |
The hostname this message was generated from |
 |
FString |
InstanceId |
Holds instance identifier |
 |
EStormSyncEngineType |
InstanceType |
Holds the type of the engine instance. |
 |
FString |
MessageAddressId |
Holds the message bus address identifier for Service Discovery endpoint |
 |
FString |
ProjectDir |
The unreal project directory this message was generated from (last portion of the path) |
 |
FString |
ProjectName |
The unreal project name this message was generated from |
 |
EStormSyncConnectedDeviceState |
State |
Holds the state of the connection |
 |
FString |
StormSyncClientAddressId |
Holds the message bus address identifier for Storm Sync Client endpoint |
 |
FString |
StormSyncServerAddressId |
Holds the message bus address identifier for Storm Sync Server endpoint |