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API > API/Plugins > API/Plugins/StateTreeModule
| Name | Validator< T, typename TEnableIf< TIsDerivedFrom< typename TRemovePointer< T >::Type, UObject >::IsDerived >::Type > |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreePropertyRefHelpers.h |
| Include Path | #include "StateTreePropertyRefHelpers.h" |
Syntax
namespace Validator< T, typename TEnableIf< TIsDerivedFrom< typename TRemovePointer< T >
{
namespace Type, UObject >
{
namespace IsDerived >
{
template<class T>
struct Validator< T, typename TEnableIf< TIsDerivedFrom< typename TRemovePointer< T >::Type, UObject >::IsDerived >::Type >
}
}
}
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool IsValid
(
const FProperty& Property |
StateTreePropertyRefHelpers.h |