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API > API/Plugins > API/Plugins/StateTreeModule
| Name | FCompactStateTreeParameters |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeTypes.h |
| Include Path | #include "StateTreeTypes.h" |
Syntax
USTRUCT ()
struct FCompactStateTreeParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| StateTreeTypes.h | |||
| StateTreeTypes.h | |||
| StateTreeTypes.h | |||
FCompactStateTreeParameters
(
FInstancedPropertyBag InParameters |
StateTreeTypes.h | ||
FCompactStateTreeParameters
(
FInstancedStruct InParameters |
StateTreeTypes.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InstancedParameters | FInstancedStruct | To hold a UScriptStruct for a linked state tree asset. | StateTreeTypes.h | |
| Parameters | FInstancedPropertyBag | To hold a PropertyBag for internal state parameters. | StateTreeTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStructView GetMutableValue() |
StateTreeTypes.h | ||
FConstStructView GetValue() |
StateTreeTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| StateTreeTypes.h | |||
| StateTreeTypes.h |