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API > API/Plugins > API/Plugins/StateTreeEditorModule > API/Plugins/StateTreeEditorModule/FStateTreeCompilerLog
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DumpToLog
(
const FLogCategoryBase& Category |
Dumps StateTree log to log. | StateTreeCompilerLog.h | |
void DumpToLog
(
const UStateTree* Asset, |
Dumps StateTree log to log. Append the asset to the log if there are any messages. | StateTreeCompilerLog.h |
DumpToLog(const FLogCategoryBase &)
Description
Dumps StateTree log to log.
| Name | DumpToLog |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public/StateTreeCompilerLog.h |
| Include Path | #include "StateTreeCompilerLog.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Private/StateTreeCompilerLog.cpp |
void DumpToLog
(
const FLogCategoryBase & Category
) const
DumpToLog(const UStateTree *, const FLogCategoryBase &)
Description
Dumps StateTree log to log. Append the asset to the log if there are any messages.
| Name | DumpToLog |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public/StateTreeCompilerLog.h |
| Include Path | #include "StateTreeCompilerLog.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Private/StateTreeCompilerLog.cpp |
void DumpToLog
(
const UStateTree * Asset,
const FLogCategoryBase & Category
) const