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API > API/Plugins > API/Plugins/StateTreeEditorModule > API/Plugins/StateTreeEditorModule/FCompilerManager
Description
Compile the internal steps of all queued state tree assets. Sort them to compile them with regard to their dependencies.
Can only flush on the game thread.
| Name | FlushCompilationQueue |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public/StateTreeCompilerManager.h |
| Include Path | #include "StateTreeCompilerManager.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Private/StateTreeCompilerManager.cpp |
static void FlushCompilationQueue()