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API > API/Plugins > API/Plugins/SpeechAnimationSolver
The Speech Animation solver's input frame data.
| Name | FSpeechAnimationAudioFrame |
| Type | struct |
| Header File | /Engine/Plugins/Animation/AudioDrivenAnimation/StreamingADA/Source/SpeechAnimationSolver/Public/SpeechAnimationSolverTypes.h |
| Include Path | #include "SpeechAnimationSolverTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FSpeechAnimationAudioFrame
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArrivalTime | double | The timecode associated to this audio sample | SpeechAnimationSolverTypes.h |
|
| AudioSamples | TArray< float > | The audio sample to solve | SpeechAnimationSolverTypes.h |
|
| bContiguous | bool | Whether this audio sample is contiguous with the last audio | SpeechAnimationSolverTypes.h |
|
| FrameId | FGuid | The id for this audio frame | SpeechAnimationSolverTypes.h |
|
| Lookahead | int32 | The lookahead for this audio | SpeechAnimationSolverTypes.h |
|
| Mood | EAudioDrivenAnimationMood | The mood for this audio | SpeechAnimationSolverTypes.h |
|
| MoodIntensity | float | The mood intensity for this audio | SpeechAnimationSolverTypes.h |
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| NumChannels | int32 | The number of channels for this frame of audio | SpeechAnimationSolverTypes.h |
|
| SampleRate | int32 | The sample rate of this frame of audio | SpeechAnimationSolverTypes.h |
|
| SamplesCount | int32 | The number of audio samples for this frame of audio | SpeechAnimationSolverTypes.h |
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