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Base class for Smart Object Slot annotations. Annotation is a specific type of slot definition data that has methods to visualize it.
| Name | FSmartObjectSlotAnnotation |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/SmartObjectAnnotation.h |
| Include Path | #include "SmartObjectAnnotation.h" |
Syntax
USTRUCT (BlueprintType , Meta=(Hidden))
struct FSmartObjectSlotAnnotation : public FSmartObjectDefinitionData
Inheritance Hierarchy
- FSmartObjectDefinitionData → FSmartObjectSlotAnnotation
Derived Classes
- FSmartObjectAnnotation_SlotUserCollision
- FSmartObjectSlotEntranceAnnotation
- FSmartObjectSlotLinkAnnotation
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FSmartObjectSlotAnnotation() |
SmartObjectAnnotation.h |