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API > API/Plugins > API/Plugins/SmartObjectsModule
Type
typedef TBaseDelegate_TwoParams< void, const FGameplayTag , int32 > FOnSmartObjectTagChanged
References
| Module | SmartObjectsModule |
| Header | /Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/SmartObjectRuntime.h |
| Include | #include "SmartObjectRuntime.h" |
Remarks
Delegate fired when a given tag is added or removed. Tags on smart object are not using reference counting so count will be 0 or 1