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API > API/Plugins > API/Plugins/SlateInspectorToolset
Modifier keys held during an input simulation (click, drag, etc.).
| Name | FSlateInspectorToolsetModifierKeys |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Toolsets/SlateInspectorToolset/Source/SlateInspectorToolset/Public/SlateInspectorToolset.h |
| Include Path | #include "SlateInspectorToolset.h" |
Syntax
USTRUCT (BlueprintType )
struct FSlateInspectorToolsetModifierKeys
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAlt | bool | SlateInspectorToolset.h |
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| bCmd | bool | SlateInspectorToolset.h |
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| bCtrl | bool | SlateInspectorToolset.h |
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| bShift | bool | SlateInspectorToolset.h |
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Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FModifierKeysState ToModifierKeysState() |
Convert to Slate's FModifierKeysState. | SlateInspectorToolset.h |