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API > API/Plugins > API/Plugins/SlateIM
Name
FSlateIMSelectionListParams
Type
struct
Header File
/Engine/Plugins/Experimental/SlateIM/Source/SlateIM/Public/SlateIMParameters.h
Include Path
#include "SlateIMParameters.h"
Syntax
USTRUCT (BlueprintType )
struct FSlateIMSelectionListParams
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Variables
Public
Name
Type
Remarks
Include Path
Unreal Specifiers
bForceRefresh
bool
Whether to force a refresh of the available options or the selected option (set to true for a frame when changing the list of options or manually setting the selected index)
SlateIMParameters.h
BlueprintReadWrite
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Category="SlateIM"
Functions
Public
Operators
Name
Remarks
Include Path
Unreal Specifiers
operator SlateIM::FSelectionListParams()
SlateIMParameters.h