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API > API/Plugins > API/Plugins/SlateIM
| |
|
| Name |
FSlateIMPopUpParams |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/SlateIM/Source/SlateIM/Public/SlateIMParameters.h |
| Include Path |
#include "SlateIMParameters.h" |
Syntax
USTRUCT (BlueprintType )
struct FSlateIMPopUpParams
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bAbsorbMouse |
bool |
Whether the container should handle all mouse inputs |
SlateIMParameters.h |
- BlueprintReadWrite
- EditAnywhere
- Category="SlateIM"
|
| ContentPadding |
FMargin |
How much to pad the contents of the container |
SlateIMParameters.h |
- BlueprintReadWrite
- EditAnywhere
- Category="SlateIM"
|
| Orientation |
TEnumAsByte< EOrientation > |
Which direction the contents of the container should flow |
SlateIMParameters.h |
- BlueprintReadWrite
- EditAnywhere
- Category="SlateIM"
|