Navigation
API > API/Plugins > API/Plugins/SlateIM
Specialized version of FSlateIMWidgetBase that exposes the resulting widget for embedding in other slate widgets
EnableWidget() must be called to get a valid ExposedWidget
Name
FSlateIMExposedBase
Type
class
Header File
/Engine/Plugins/Experimental/SlateIM/Source/SlateIM/Public/SlateIMWidgetBase.h
Include Path
#include "SlateIMWidgetBase.h"
Syntax
class FSlateIMExposedBase : public FSlateIMWidgetBase
Copy full snippet
Inheritance Hierarchy
Constructors
Name
Remarks
Include Path
Unreal Specifiers
FSlateIMExposedBase
(
const FStringView& Name
)
SlateIMWidgetBase.h
Typedefs
Name
Type
Remarks
Include Path
FOnExposedWidgetChanged
TMulticastDelegate_OneParam< void, TSharedRef < SWidget > >
SlateIMWidgetBase.h
Variables
Public
Name
Type
Remarks
Include Path
Unreal Specifiers
OnExposedWidgetChanged
FOnExposedWidgetChanged
SlateIMWidgetBase.h
Protected
Functions
Public
Name
Remarks
Include Path
Unreal Specifiers
Get the widget to embed in your existing slate hierarchy.
SlateIMWidgetBase.h
Protected
Name
Remarks
Include Path
Unreal Specifiers
void DrawContent
(
float DeltaTime
)
SlateIMWidgetBase.h