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API > API/Plugins > API/Plugins/SkeletalMeshMorphTargetEditingTo-
| Name | UMorphTargetMaskToolProperties |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/SkeletalMeshMorphTargetEditingTools/Source/SkeletalMeshMorphTargetEditingTools/Public/MorphTargetMaskTool.h |
| Include Path | #include "MorphTargetMaskTool.h" |
Syntax
UCLASS (MinimalAPI)
class UMorphTargetMaskToolProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UMorphTargetMaskToolProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UMorphTargetMaskToolProperties
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| CreateNewVertexAttributeOption | const TCHAR * | MorphTargetMaskTool.h | |
| DoNotSaveVertexAttributeOption | const TCHAR * | MorphTargetMaskTool.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BaseMorphTarget | FName | MorphTargetMaskTool.h |
|
|
| MorphTargets | TArray< FName > | MorphTargetMaskTool.h | ||
| PropertySetCacheIdentifier | FString | MorphTargetMaskTool.h | ||
| VertexAttributeOption | FName | MorphTargetMaskTool.h |
|
|
| VertexAttributeOptions | TArray< FName > | MorphTargetMaskTool.h | ||
| VertexAttributes | TArray< FName > | MorphTargetMaskTool.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MorphTargetMaskTool.h | |||
TOptional< int32 > GetVertexAttributeIndex() |
MorphTargetMaskTool.h | ||
| MorphTargetMaskTool.h | |||
void Setup
(
UMorphTargetMaskTool* InTool, |
MorphTargetMaskTool.h | ||
bool ShouldSaveMask() |
MorphTargetMaskTool.h | ||
bool ShouldSaveNewMask() |
MorphTargetMaskTool.h | ||
void Shutdown
(
UMorphTargetMaskTool* InTool, |
MorphTargetMaskTool.h |