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API > API/Plugins > API/Plugins/SharedMemoryMedia
Media source for SharedMemory streams.
| Name | USharedMemoryMediaSource |
| Type | class |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/SharedMemoryMedia/Public/SharedMemoryMediaSource.h |
| Include Path | #include "SharedMemoryMediaSource.h" |
Syntax
UCLASS (BlueprintType, HideCategories=(Platforms, Object))
class USharedMemoryMediaSource : public UMediaSource
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMediaSource → USharedMemoryMediaSource
Implements Interfaces
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bZeroLatency | bool | Zero latency option to wait for the cross gpu texture rendered on the same frame. | SharedMemoryMediaSource.h |
|
| Mode | ESharedMemoryMediaSourceMode | Mode of operation when receiving data. | SharedMemoryMediaSource.h |
|
| UniqueName | FString | Shared memory will be found by using this name. Should match the media output setting. | SharedMemoryMediaSource.h |
|