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API > API/Plugins > API/Plugins/ShaderAuditCore > API/Plugins/ShaderAuditCore/FShaderAuditSession
Description
Read all compressed shader blobs from disk in archive-sequential order. Returns the number of blobs read. OutBlobs maps OutputHash -> compressed bytes. Optional OutArchivesDone atomic is incremented as each archive file completes (for progress).
| Name | ReadAllCompressedShaderBlobs |
| Type | function |
| Header File | /Engine/Plugins/Developer/ShaderToolkit/Source/ShaderAuditCore/Public/ShaderAuditSession.h |
| Include Path | #include "ShaderAuditSession.h" |
| Source | /Engine/Plugins/Developer/ShaderToolkit/Source/ShaderAuditCore/Private/ShaderAuditSession.cpp |
int32 ReadAllCompressedShaderBlobs
(
TMap < FShaderHash , TArray < uint8 > > & OutBlobs,
std::atomic< int32 > * OutArchivesDone
) const