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API > API/Plugins > API/Plugins/SequencerScriptingEditor > API/Plugins/SequencerScriptingEditor/USequencerCurveEditorObject
Description
Set Random Colors for specified channels idendified by it's class and identifiers. This will be stored in editor user preferences.
| Name | SetRandomColorForChannels |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Public/SequencerCurveEditorObject.h |
| Include Path | #include "SequencerCurveEditorObject.h" |
| Source | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Private/SequencerCurveEditorObject.cpp |
UFUNCTION (BlueprintCallable, Category="Sequencer Curve Editor")
void SetRandomColorForChannels
(
UClass * Class,
const TArray < FString > & Identifiers
)