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The UEdGraphNode implementation of a scribble graph node. This is used for the ed graph side of things only and corresponds with the FScribbleNode as well as the SScribbleGraphNode.
| Name | UScribbleEdGraphNode |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/Scribble/Source/ScribbleEditor/Public/ScribbleEdGraphNode.h |
| Include Path | #include "ScribbleEdGraphNode.h" |
Syntax
UCLASS ()
class UScribbleEdGraphNode : public UEdGraphNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphNode → UScribbleEdGraphNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UScribbleEdGraphNode
(
const FObjectInitializer& ObjectInitializer |
ScribbleEdGraphNode.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~UScribbleEdGraphNode() |
ScribbleEdGraphNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FGuid & GetNodeId() |
ScribbleEdGraphNode.h | ||
UScribbleEdGraph * GetScribbleEdGraph() |
ScribbleEdGraphNode.h | ||
const FScribbleGraphData * GetScribbleGraphData () |
ScribbleEdGraphNode.h | ||
| ScribbleEdGraphNode.h | |||
const FScribbleNode * GetScribbleNode () |
ScribbleEdGraphNode.h | ||
| ScribbleEdGraphNode.h | |||
TSharedPtr< FScribbleNode > GetScribbleNodePtr() |
ScribbleEdGraphNode.h | ||
void Initialize
(
const TSharedPtr< FScribbleNode >& InScribbleNode |
ScribbleEdGraphNode.h |
Public Virtual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AllocateDefaultPins() |
UEdGraphNode implementation. | ScribbleEdGraphNode.h | |
virtual FSlateIcon GetIconAndTint
(
FLinearColor& OutColor |
ScribbleEdGraphNode.h | ||
virtual bool ShowPaletteIconOnNode() |
ScribbleEdGraphNode.h |