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API > API/Plugins > API/Plugins/SceneStateBlueprint > API/Plugins/SceneStateBlueprint/USceneStateBlueprint
Description
Called when a state machine graph's parameters have changed. Used to fix the path to parameters that have possibly been renamed
| Name | UpdateGraphParametersBindings |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/SceneState/Source/SceneStateBlueprint/Public/SceneStateBlueprint.h |
| Include Path | #include "SceneStateBlueprint.h" |
| Source | /Engine/Plugins/VirtualProduction/SceneState/Source/SceneStateBlueprint/Private/SceneStateBlueprint.cpp |
void UpdateGraphParametersBindings
(
FPropertyBindingPath & InPath,
USceneStateMachineGraph * InGraph
)