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Binding Extension for the State Machine Task. Allows the State Machine Parameters to be discoverable as a binding desc
| |
|
| Name |
FSceneStateMachineTaskBinding |
| Type |
struct |
| Header File |
/Engine/Plugins/VirtualProduction/SceneState/Source/SceneState/Public/Tasks/SceneStateMachineTaskBinding.h |
| Include Path |
#include "Tasks/SceneStateMachineTaskBinding.h" |
Syntax
USTRUCT ()
struct FSceneStateMachineTaskBinding : public FSceneStateTaskBindingExtension
Inheritance Hierarchy
Typedefs
Constants
| Name |
Type |
Remarks |
Include Path |
| PARAMETERS_DATA_INDEX |
uint16 |
Data View Indices |
Tasks/SceneStateMachineTaskBinding.h |
Variables
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ParametersBatchIndex |
uint16 |
Index to the binding batch for the parameters property bag |
Tasks/SceneStateMachineTaskBinding.h |
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Functions