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API > API/Plugins > API/Plugins/RigVMEditor
Action to add a new RigVM node to the graph.
| Name | FRigVMGraphSchemaAction_NewNode |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/Editor/SRigVMActionMenu.h |
| Include Path | #include "Editor/SRigVMActionMenu.h" |
Syntax
USTRUCT ()
struct FRigVMGraphSchemaAction_NewNode : public FEdGraphSchemaAction
Inheritance Hierarchy
- FEdGraphSchemaAction → FRigVMGraphSchemaAction_NewNode
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NodeSpawner | TSharedPtr< URigVMEdGraphNodeSpawner > | Editor/SRigVMActionMenu.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Inherit the base class's constructors. | Editor/SRigVMActionMenu.h | ||
FEdGraphSchemaAction
(
FText InNodeCategory, |
Inherit the base class's constructors. | Editor/SRigVMActionMenu.h |
Public Virtual
Overridden from FEdGraphSchemaAction
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetTypeId() |
Editor/SRigVMActionMenu.h | ||
virtual UEdGraphNode * PerformAction
(
UEdGraph* ParentGraph, |
Editor/SRigVMActionMenu.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName StaticGetTypeId() |
Editor/SRigVMActionMenu.h |