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API > API/Plugins > API/Plugins/RigVMDeveloper > API/Plugins/RigVMDeveloper/IRigVMEditorAssetInterface
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual URigVMGraph * GetModel
(
const UEdGraph* InEdGraph |
RigVMEditorAsset.h | ||
virtual URigVMGraph * GetModel
(
const FString& InNodePath |
RigVMEditorAsset.h |
GetModel(const UEdGraph *)
| Name | GetModel |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMEditorAsset.h |
| Include Path | #include "RigVMEditorAsset.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMEditorAsset.cpp |
virtual URigVMGraph * GetModel
(
const UEdGraph * InEdGraph
) const
GetModel(const FString &)
| Name | GetModel |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMEditorAsset.h |
| Include Path | #include "RigVMEditorAsset.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMEditorAsset.cpp |
virtual URigVMGraph * GetModel
(
const FString & InNodePath
) const