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Returns the closest lower full number (integer) of the value
| Name | FRigVMFunction_MathFloatFloor |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathFloat.h |
| Include Path | #include "RigVMFunctions/Math/RigVMFunction_MathFloat.h" |
Syntax
USTRUCT (Meta=(DisplayName="Floor", TemplateName="Floor", Keywords="Round"))
struct FRigVMFunction_MathFloatFloor : public FRigVMFunction_MathFloatBase
Inheritance Hierarchy
- FRigVMStruct → FRigVMFunction_MathBase → FRigVMFunction_MathFloatBase → FRigVMFunction_MathFloatFloor
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigVMFunction_MathFloatFloor() |
RigVMFunctions/Math/RigVMFunction_MathFloat.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Int | int32 | The result as an integer value. | RigVMFunctions/Math/RigVMFunction_MathFloat.h |
|
| Result | float | The resulting closest lower full number (integer) of the input value. | RigVMFunctions/Math/RigVMFunction_MathFloat.h |
|
| Value | float | The input value to apply the floor to. | RigVMFunctions/Math/RigVMFunction_MathFloat.h |
|
Functions
Public
Public Virtual
Overridden from FRigVMStruct
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Execute logic for this struct | RigVMFunctions/Math/RigVMFunction_MathFloat.h |