Navigation
API > API/Plugins > API/Plugins/RigVM
Draws a line strip in the viewport given any number of points
| Name | FRigVMFunction_DebugLineStripNoSpace |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Debug/RigVMFunction_DebugLineStrip.h |
| Include Path | #include "RigVMFunctions/Debug/RigVMFunction_DebugLineStrip.h" |
Syntax
USTRUCT (Meta=(DisplayName="Draw Line Strip"))
struct FRigVMFunction_DebugLineStripNoSpace : public FRigVMFunction_DebugBaseMutable
Inheritance Hierarchy
- FRigVMStruct → FRigVMStructMutable → FRigVMFunction_DebugBaseMutable → FRigVMFunction_DebugLineStripNoSpace
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigVMFunction_DebugLineStripNoSpace() |
RigVMFunctions/Debug/RigVMFunction_DebugLineStrip.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnabled | bool | If set to False the debug drawing will be skipped. | RigVMFunctions/Debug/RigVMFunction_DebugLineStrip.h |
|
| Color | FLinearColor | The color to use for the drawing. | RigVMFunctions/Debug/RigVMFunction_DebugLineStrip.h |
|
| Points | TArray< FVector > | The array of input positions to treat as a line-strip. | RigVMFunctions/Debug/RigVMFunction_DebugLineStrip.h |
|
| Thickness | float | The line thickness to use for the drawing. | RigVMFunctions/Debug/RigVMFunction_DebugLineStrip.h |
|
| WorldOffset | FTransform | The world offset to pre-multiply the positions with. | RigVMFunctions/Debug/RigVMFunction_DebugLineStrip.h |
|
Functions
Public
Public Virtual
Overridden from FRigVMStruct
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Execute logic for this struct | RigVMFunctions/Debug/RigVMFunction_DebugLineStrip.h |