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Draws a line in the viewport given a start and end vector
| Name | FRigVMFunction_DebugLineNoSpace |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Debug/RigVMFunction_DebugLine.h |
| Include Path | #include "RigVMFunctions/Debug/RigVMFunction_DebugLine.h" |
Syntax
USTRUCT (Meta=(DisplayName="Draw Line"))
struct FRigVMFunction_DebugLineNoSpace : public FRigVMFunction_DebugBaseMutable
Inheritance Hierarchy
- FRigVMStruct → FRigVMStructMutable → FRigVMFunction_DebugBaseMutable → FRigVMFunction_DebugLineNoSpace
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigVMFunction_DebugLineNoSpace() |
RigVMFunctions/Debug/RigVMFunction_DebugLine.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| A | FVector | The global start position of the line. | RigVMFunctions/Debug/RigVMFunction_DebugLine.h |
|
| B | FVector | The global end position of the line. | RigVMFunctions/Debug/RigVMFunction_DebugLine.h |
|
| bEnabled | bool | If set to False the debug drawing will be skipped. | RigVMFunctions/Debug/RigVMFunction_DebugLine.h |
|
| Color | FLinearColor | The color to use for the drawing. | RigVMFunctions/Debug/RigVMFunction_DebugLine.h |
|
| Thickness | float | The line thickness to use for the drawing. | RigVMFunctions/Debug/RigVMFunction_DebugLine.h |
|
| WorldOffset | FTransform | The world offset to pre-multiply the positions with. | RigVMFunctions/Debug/RigVMFunction_DebugLine.h |
|
Functions
Public
Public Virtual
Overridden from FRigVMStruct
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Execute logic for this struct | RigVMFunctions/Debug/RigVMFunction_DebugLine.h |