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Executes either the True or False branch based on the condition
| Name | FRigVMFunction_ControlFlowBranch |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/RigVMFunction_ControlFlow.h |
| Include Path | #include "RigVMFunctions/RigVMFunction_ControlFlow.h" |
Syntax
USTRUCT (Meta=(DisplayName="Branch", Keywords="If", Pure))
struct FRigVMFunction_ControlFlowBranch : public FRigVMFunction_ControlFlowBase
Inheritance Hierarchy
- FRigVMStruct → FRigVMFunction_ControlFlowBase → FRigVMFunction_ControlFlowBranch
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigVMFunction_ControlFlowBranch() |
RigVMFunctions/RigVMFunction_ControlFlow.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlockToRun | FName | The internal block to run as the node progresses. | RigVMFunctions/RigVMFunction_ControlFlow.h |
|
| Completed | FRigVMExecuteContext | The execute flow to run when the True or False branch is complete. | RigVMFunctions/RigVMFunction_ControlFlow.h |
|
| Condition | bool | The condition based on which to pick between the True and False branches. | RigVMFunctions/RigVMFunction_ControlFlow.h |
|
| ExecuteContext | FRigVMExecuteContext | The input execution pin to hook up to the graph. | RigVMFunctions/RigVMFunction_ControlFlow.h |
|
| False | FRigVMExecuteContext | The branch to run if the condition is False. | RigVMFunctions/RigVMFunction_ControlFlow.h |
|
| True | FRigVMExecuteContext | The branch to run if the condition is True. | RigVMFunctions/RigVMFunction_ControlFlow.h |
|
Functions
Public
Public Virtual
Overridden from FRigVMStruct
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Execute logic for this struct | RigVMFunctions/RigVMFunction_ControlFlow.h | |
| RigVMFunctions/RigVMFunction_ControlFlow.h |