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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValidCallableIndex
(
int32 InCallableIndex |
Returns true if the provided callable index is valid | RigVMCore/RigVMByteCode.h | |
bool IsValidCallableIndex
(
uint16 InCallableIndex |
RigVMCore/RigVMByteCode.h |
IsValidCallableIndex(int32)
Description
Returns true if the provided callable index is valid
| Name | IsValidCallableIndex |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMByteCode.h |
| Include Path | #include "RigVMCore/RigVMByteCode.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Private/RigVMCore/RigVMByteCode.cpp |
bool IsValidCallableIndex
(
int32 InCallableIndex
) const
IsValidCallableIndex(uint16)
| Name | IsValidCallableIndex |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMByteCode.h |
| Include Path | #include "RigVMCore/RigVMByteCode.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Private/RigVMCore/RigVMByteCode.cpp |
bool IsValidCallableIndex
(
uint16 InCallableIndex
) const