Navigation
API > API/Plugins > API/Plugins/RigLogicModule
| Name | UDNAAssetUserData |
| Type | class |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/DNAAssetUserData.h |
| Include Path | #include "DNAAssetUserData.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, Meta=(DisplayName="MetaHuman DNA Data"))
class UDNAAssetUserData : public UAssetUserData
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAssetUserData → UDNAAssetUserData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DNAAsset | TObjectPtr< UDNA > | DNAAssetUserData.h |