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API > API/Plugins > API/Plugins/RawInput
| |
|
| Name |
URawInputSettings |
| Type |
class |
| Header File |
/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/RawInputSettings.h |
| Include Path |
#include "RawInputSettings.h" |
Syntax
UCLASS (Config=Input, defaultconfig)
class URawInputSettings : public UDeveloperSettings
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bRegisterDefaultDevice |
bool |
Whether the plugin should try to register a default device to handle generic gamepads and joysticks |
RawInputSettings.h |
- Config
- EditAnywhere
- Category="Device Configurations"
|
| DeviceConfigurations |
TArray< FRawInputDeviceConfiguration > |
List of bindings to apply based on Vendor and Product Id, these are applied in order. |
RawInputSettings.h |
- Config
- EditAnywhere
- Category="Device Configurations"
|
Functions