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API > API/Plugins > API/Plugins/PropertyBindingUtils > API/Plugins/PropertyBindingUtils/FPropertyBindingPath
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ContainsAnyStruct
(
TConstArrayView< const UStruct* > InStructs |
Check if the binding path contains any structs from cached instance struct type. | PropertyBindingPath.h | |
bool ContainsAnyStruct
(
TConstArrayView< const UStruct* > InStructs, |
Check if the binding path contains any structs from base struct type. | PropertyBindingPath.h |
ContainsAnyStruct(TConstArrayView< const UStruct * >)
Description
Check if the binding path contains any structs from cached instance struct type.
| Name | ContainsAnyStruct |
| Type | function |
| Header File | /Engine/Plugins/Runtime/PropertyBindingUtils/Source/PropertyBindingUtils/Public/PropertyBindingPath.h |
| Include Path | #include "PropertyBindingPath.h" |
| Source | /Engine/Plugins/Runtime/PropertyBindingUtils/Source/PropertyBindingUtils/Private/PropertyBindingPath.cpp |
bool ContainsAnyStruct
(
TConstArrayView< const UStruct * > InStructs
) const
true if path contains any struct
Parameters
| Name | Remarks |
|---|---|
| InStructs | any structs the binding path may contain |
ContainsAnyStruct(TConstArrayView< const UStruct >, const UStruct )
Description
Check if the binding path contains any structs from base struct type.
| Name | ContainsAnyStruct |
| Type | function |
| Header File | /Engine/Plugins/Runtime/PropertyBindingUtils/Source/PropertyBindingUtils/Public/PropertyBindingPath.h |
| Include Path | #include "PropertyBindingPath.h" |
| Source | /Engine/Plugins/Runtime/PropertyBindingUtils/Source/PropertyBindingUtils/Private/PropertyBindingPath.cpp |
bool ContainsAnyStruct
(
TConstArrayView< const UStruct * > InStructs,
const UStruct * BaseStruct
) const
true if path contains any struct
Parameters
| Name | Remarks |
|---|---|
| InStructs | any structs the binding path may contain |
| BaseStruct | Base struct/class type the path is relative to |