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API > API/Plugins > API/Plugins/PropertyAnimatorCore > API/Plugins/PropertyAnimatorCore/UPropertyAnimatorCoreBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UPropertyAnimatorCoreContext * GetLinkedPropertyContext
(
const FPropertyAnimatorCoreData& InProperty |
Get the context for the linked property | Animators/PropertyAnimatorCoreBase.h | |
InContextClass * GetLinkedPropertyContext
(
const FPropertyAnimatorCoreData& InProperty |
Get the casted context for the linked property | Animators/PropertyAnimatorCoreBase.h |
GetLinkedPropertyContext(const FPropertyAnimatorCoreData &)
Description
Get the context for the linked property
| Name | GetLinkedPropertyContext |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/PropertyAnimatorCore/Source/PropertyAnimatorCore/Public/Animators/PropertyAnimatorCoreBase.h |
| Include Path | #include "Animators/PropertyAnimatorCoreBase.h" |
| Source | /Engine/Plugins/VirtualProduction/PropertyAnimatorCore/Source/PropertyAnimatorCore/Private/Animators/PropertyAnimatorCoreBase.cpp |
UPropertyAnimatorCoreContext * GetLinkedPropertyContext
(
const FPropertyAnimatorCoreData & InProperty
) const
GetLinkedPropertyContext(const FPropertyAnimatorCoreData &)
Description
Get the casted context for the linked property
| Name | GetLinkedPropertyContext |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/PropertyAnimatorCore/Source/PropertyAnimatorCore/Public/Animators/PropertyAnimatorCoreBase.h |
| Include Path | #include "Animators/PropertyAnimatorCoreBase.h" |
template<typename InContextClass, std::enable_if_t<< InContextClass, UPropertyAnimatorCoreContext >::Value ), int >>
InContextClass * GetLinkedPropertyContext
(
const FPropertyAnimatorCoreData & InProperty
) const