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API > API/Plugins > API/Plugins/PropertyAnimatorCore
| |
|
| Name |
FBoolConverterCondition |
| Type |
struct |
| Header File |
/Engine/Plugins/VirtualProduction/PropertyAnimatorCore/Source/PropertyAnimatorCore/Public/Properties/Converters/PropertyAnimatorCoreConverterTraits.h |
| Include Path |
#include "Properties/Converters/PropertyAnimatorCoreConverterTraits.h" |
Syntax
USTRUCT (BlueprintType )
struct FBoolConverterCondition
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Properties/Converters/PropertyAnimatorCoreConverterTraits.h |
|
|
|
Properties/Converters/PropertyAnimatorCoreConverterTraits.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Comparison |
EBoolConverterComparison |
|
Properties/Converters/PropertyAnimatorCoreConverterTraits.h |
- EditInstanceOnly
- Category="Converter"
|
| Threshold |
double |
|
Properties/Converters/PropertyAnimatorCoreConverterTraits.h |
- EditInstanceOnly
- Category="Converter"
|
Functions
Public