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API > API/Plugins > API/Plugins/ProceduralVegetation
| Name | UProceduralVegetationInstance |
| Type | class |
| Header File | /Engine/Plugins/Experimental/ProceduralVegetationEditor/Source/ProceduralVegetation/Public/ProceduralVegetation.h |
| Include Path | #include "ProceduralVegetation.h" |
Syntax
UCLASS ()
class UProceduralVegetationInstance : public UProceduralVegetationInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UProceduralVegetationInterface → UProceduralVegetationInstance
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UProceduralVegetationInstance
(
const FObjectInitializer& InObjectInitializer |
ProceduralVegetation.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GraphInstance | TObjectPtr< UProceduralVegetationGraphInstance > | ProceduralVegetation.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UProceduralVegetationInterface * GetProceduralVegetationAsset() |
ProceduralVegetation.h | ||
void SetProceduralVegetationAsset
(
UProceduralVegetationInterface* InAsset |
ProceduralVegetation.h |
Public Virtual
Overridden from UProceduralVegetationInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UPCGGraphInterface * GetGraph () |
ProceduralVegetation.h | ||
virtual const UPCGGraphInterface * GetGraph () |
ProceduralVegetation.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostLoad() |
ProceduralVegetation.h |