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API > API/Plugins > API/Plugins/ProceduralVegetation > API/Plugins/ProceduralVegetation/FPointFacade
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< int > & GetBudDevelopment
(
int32 Index |
Facades/PVPointFacade.h | ||
void GetBudDevelopment
(
int32 Index, |
Facades/PVPointFacade.h |
GetBudDevelopment(int32)
| Name | GetBudDevelopment |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ProceduralVegetationEditor/Source/ProceduralVegetation/Public/Facades/PVPointFacade.h |
| Include Path | #include "Facades/PVPointFacade.h" |
| Source | /Engine/Plugins/Experimental/ProceduralVegetationEditor/Source/ProceduralVegetation/Private/Facades/PVPointFacade.cpp |
const TArray < int > & GetBudDevelopment
(
int32 Index
) const
GetBudDevelopment(int32, TArray< int > &)
| Name | GetBudDevelopment |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ProceduralVegetationEditor/Source/ProceduralVegetation/Public/Facades/PVPointFacade.h |
| Include Path | #include "Facades/PVPointFacade.h" |
| Source | /Engine/Plugins/Experimental/ProceduralVegetationEditor/Source/ProceduralVegetation/Private/Facades/PVPointFacade.cpp |
void GetBudDevelopment
(
int32 Index,
TArray < int > & OutValue
) const