| meta |
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Nodes/PVManualEditSettings.h |
- EditAnywhere
- Category="Selection"
- Meta=(UIMin=0, ClampMin=0, EditCondition="SkeletonSelectionMode == ESkeletonSelectionMode::SelectByNeighbours", EditConditionHides, ToolTip="Number of neighbouring points to include in the selection.\n\nWalks this many connections from the picked point. 0 = only the picked point itself. Higher = larger soft-selection.")
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| SelectionFalloff |
EPointSelectionSmoothnessMethod |
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Nodes/PVManualEditSettings.h |
- EditAnywhere
- Category="Selection"
- Meta=(ToolTip="How selection weight falls off from the picked point.\n\nDetermines how strongly nearby points are co-selected. Linear / Smooth / Sphere / Root / Sharp / Sine / Constant.")
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| SkeletonSelectionMode |
ESkeletonSelectionMode |
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Nodes/PVManualEditSettings.h |
- EditAnywhere
- Category="Selection"
- Meta=(ToolTip="How to measure distance for selection: tree-distance, neighbours, or 3D distance.\n\nSelectByTreeDistance: walks along branch graph from the picked point. SelectByNeighbours: N hops along skeleton connections. SelectByEuclideanDistance: standard radial selection.")
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