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API > API/Plugins > API/Plugins/ProceduralVegetation
| Name | FPVFloatRamp |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ProceduralVegetationEditor/Source/ProceduralVegetation/Public/Utils/PVFloatRamp.h |
| Include Path | #include "Utils/PVFloatRamp.h" |
Syntax
USTRUCT (BlueprintType )
struct FPVFloatRamp
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EditorCurveData | FRichCurve | Utils/PVFloatRamp.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRichCurve * GetRichCurve() |
Utils/PVFloatRamp.h | ||
const FRichCurve * GetRichCurveConst() |
Utils/PVFloatRamp.h | ||
void InitializeLinearCurve
(
const FVector2f& Range, |
Utils/PVFloatRamp.h |