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API > API/Plugins > API/Plugins/ProceduralVegetation
Name
FPVBranchRemovalParams
Type
struct
Header File
/Engine/Plugins/Experimental/ProceduralVegetationEditor/Source/ProceduralVegetation/Public/Nodes/PVManualEditSettings.h
Include Path
#include "Nodes/PVManualEditSettings.h"
Syntax
USTRUCT ()
struct FPVBranchRemovalParams
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Variables
Public
Name
Type
Remarks
Include Path
Unreal Specifiers
BranchRemovalMode
EBranchRemovalMode
Nodes/PVManualEditSettings.h
EditAnywhere
Category="Branch Removal"
Meta=(ToolTip="Remove the entire branch or just trim at the click point.\n\nRemoveBranch: deletes the branch and all its children. TrimBranch: cuts at the picked point.")