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API > API/Plugins > API/Plugins/ProceduralVegetation
FBudVectorsFacade is used to access and manipulate the BudVectors data from Point Group with in the ProceduralVegetation's FManagedArrayCollection BudVectors represent different growth related vectors in plant data and are associated with each point.
| Name | FBudVectorsFacade |
| Type | class |
| Header File | /Engine/Plugins/Experimental/ProceduralVegetationEditor/Source/ProceduralVegetation/Public/Facades/PVBudVectorsFacade.h |
| Include Path | #include "Facades/PVBudVectorsFacade.h" |
Syntax
class FBudVectorsFacade
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBudVectorsFacade
(
FManagedArrayCollection& InCollection |
Facades/PVBudVectorsFacade.h | ||
FBudVectorsFacade
(
const FManagedArrayCollection& InCollection |
Facades/PVBudVectorsFacade.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BudDirection | TManagedArrayAccessor< TArray< FVector3f > > | Facades/PVBudVectorsFacade.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< FVector3f > & GetBudDirection
(
int32 Index |
Facades/PVBudVectorsFacade.h | ||
const TManagedArray< TArray< FVector3f > > & GetBudDirections() |
Facades/PVBudVectorsFacade.h | ||
bool IsValid() |
Facades/PVBudVectorsFacade.h | ||
TManagedArray< TArray< FVector3f > > & ModifyBudDirections() |
Facades/PVBudVectorsFacade.h |