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API > API/Plugins > API/Plugins/ProceduralVegetation > API/Plugins/ProceduralVegetation/FBranchFacade
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< int32 > & GetChildren
(
int32 Index |
Facades/PVBranchFacade.h | ||
void GetChildren
(
int32 Index, |
Facades/PVBranchFacade.h |
GetChildren(int32)
| Name | GetChildren |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ProceduralVegetationEditor/Source/ProceduralVegetation/Public/Facades/PVBranchFacade.h |
| Include Path | #include "Facades/PVBranchFacade.h" |
| Source | /Engine/Plugins/Experimental/ProceduralVegetationEditor/Source/ProceduralVegetation/Private/Facades/PVBranchFacade.cpp |
const TArray < int32 > & GetChildren
(
int32 Index
) const
GetChildren(int32, TArray< int32 > &)
| Name | GetChildren |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ProceduralVegetationEditor/Source/ProceduralVegetation/Public/Facades/PVBranchFacade.h |
| Include Path | #include "Facades/PVBranchFacade.h" |
| Source | /Engine/Plugins/Experimental/ProceduralVegetationEditor/Source/ProceduralVegetation/Private/Facades/PVBranchFacade.cpp |
void GetChildren
(
int32 Index,
TArray < int32 > & OutValue
) const