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API > API/Plugins > API/Plugins/PoseSearch
Default PoseSearch settings.
| Name | UPoseSearchSettings |
| Type | class |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchSettings.h |
| Include Path | #include "PoseSearch/PoseSearchSettings.h" |
Syntax
UCLASS (Config=Engine, defaultconfig, Meta=(DisplayName="Pose Search"), MinimalAPI)
class UPoseSearchSettings : public UDeveloperSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDeveloperSettings → UPoseSearchSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UPoseSearchSettings() |
PoseSearch/PoseSearchSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AvailabilitiesBufferSize | int32 | Initial size for the interaction availabilities buffer | PoseSearch/PoseSearchSettings.h |
|
| MaxDatabaseEditorPreviewActors | int32 | Maximum number of skeletal-mesh preview actors spawned in the Pose Search Database editor viewport. | PoseSearch/PoseSearchSettings.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const UPoseSearchSettings & Get() |
PoseSearch/PoseSearchSettings.h |