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API > API/Plugins > API/Plugins/PoseSearch > API/Plugins/PoseSearch/UPoseSearchDatabase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void PopulateSelectableAssetIdx
(
FSelectableAssetIdx& SelectableAssetIdx, |
PoseSearch/PoseSearchDatabase.h | ||
void PopulateSelectableAssetIdx
(
FSelectableAssetIdx& SelectableAssetIdx, |
PoseSearch/PoseSearchDatabase.h |
PopulateSelectableAssetIdx(FSelectableAssetIdx &, TConstArrayView< const UObject * >)
| Name | PopulateSelectableAssetIdx |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchDatabase.h |
| Include Path | #include "PoseSearch/PoseSearchDatabase.h" |
| Source | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Private/PoseSearchDatabase.cpp |
void PopulateSelectableAssetIdx
(
FSelectableAssetIdx & SelectableAssetIdx,
TConstArrayView< const UObject * > AssetsToConsider
) const
PopulateSelectableAssetIdx(FSelectableAssetIdx &, const UE::PoseSearch::FStackAssetSet *)
| Name | PopulateSelectableAssetIdx |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchDatabase.h |
| Include Path | #include "PoseSearch/PoseSearchDatabase.h" |
| Source | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Private/PoseSearchDatabase.cpp |
void PopulateSelectableAssetIdx
(
FSelectableAssetIdx & SelectableAssetIdx,
const UE::PoseSearch::FStackAssetSet * AssetsToConsider
) const